Sunshine Revival Challenge #3

Jul. 9th, 2025 12:14 pm
pauraque: Kirk and Spock walk near the Golden Gate Bridge (st san francisco)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Snack Shack
Journaling prompt: What are your favorite summer-associated foods?
Creative prompt: Draw art of or make graphics of summer foods, or post your favorite summer recipes.
When I was growing up, the most coveted summer treat was universally acknowledged to be the It's-It. This is an ice cream sandwich made with soft oatmeal cookies, coated in a thin layer of chocolate. It was invented in San Francisco in 1928 and for decades it was sold only at the local amusement park Playland at the Beach. The Playland era was before my time, though; now It's-Its are sold prepackaged in stores and from roving food trucks all over the Bay Area.

I didn't realize until I moved away that It's-Its are made by a local company and nobody outside California had heard of them. I also didn't realize what a weird name they have until I tried to explain to other people what they were. "Itsits? What does that even mean?" I guess it made sense in the context of the 1920s when everyone was talking about "it girls" and having "it." (The movie It starring Clara Bow sounds like a horror title now, but it didn't in 1927!)

As a kid I never questioned it. The origin of the name did not matter. All that mattered was sitting on a sunny park bench after waiting patiently in line at the food truck, and finally biting into your precious It's-It, which instantly started melting, and trying to contain the ice cream in the flimsy crinkly plastic but always failing, having it drip all over your hands as it squeezed out from between the cookies with the chocolate coating cracking into melty bits. Pure summer childhood bliss.

You can actually order It's-Its online if you're in the US, and I've read that in recent years they've been selling them at brick and mortar stores outside California, though I haven't run into any in the wild. I've been told that they're pretty good even if the mere sight of them does not overwhelm you with nostalgia.

Sunshine Revival Challenge #2

Jul. 5th, 2025 04:06 pm
pauraque: photo of the planet Pluto showing heart-shaped glacier (pluto <3)
[personal profile] pauraque
[community profile] sunshine_revival's next challenge is:
Tunnel of Love
Journaling: The romance of summer! What do you love? Write about anything you feel sentimental about or that gets your heart pumping.
Creative: Write a love poem to anyone or anything you like.

This is a topic I've been thinking about a lot lately. As an aro-ace person growing up in a time before we really had labels for those things (and, frankly, even now when some people still just don't get it), I've had a lot of experiences of being told that the way I loved people was wrong or not good enough. I'm... well, I was about to say I'm lucky to have people in my life now who don't see my love as lesser because it isn't romantic and never will be, and that is true, but also I have worked damn hard to accept myself as I am and to put energy into relationships with people who get me. So it's part luck, part skill. :P

I recently got a formal diagnosis of being on the autism spectrum. (I promise this relates.) This was something I had suspected for a long time, but having it confirmed has led me to take stock of a lot of past experiences and shine a different light on them. I've always had intense "special interests," but early on in life I learned to downplay them because of other people's disapproval. I think I am a much more... passionate person than others might suspect? I've only been able to let it show a little in fannish spaces where it's more accepted to fall in love with a fandom, or become infatuated with a character, or be swept off your feet by a storyline. Those aren't metaphors, it's really what it feels like, and I feel that way about a lot of things!

When I was a kid one of my special interests was ancient Egypt. I remember flipping through history books and feeling a physical level of joy and contentment as I pored over photos of pyramids and papyri, because I just loved loved loved what I was seeing so much. When the prompt asks about what gets my heart pumping, I think of things like that. But I learned to hide that part of myself because people didn't get it. I want to work on changing this. I know that kind of love is still there and I can still tap into it, and I want a future for myself where I'm proud that it's a part of me. That feels far away right now, but there was also a time when being proud of being aro-ace felt very far away, so I think there's cause for hope.

Arrog (2020)

Jul. 4th, 2025 09:35 am
pauraque: Guybrush writing in his journal adrift on the sea in a bumper car (monkey island adrift)
[personal profile] pauraque
This short narrative puzzle game follows a man from his death, through a spiritual dream realm, and into acceptance and new life. It wasn't part of the Latin American Games Showcase, but I indirectly found it through there; the developers Hermanos Magia are based in Peru.

black and white image of a lens-shaped world with stylized people and animals walking on top and bottom as rain falls from above

I loved the hand-drawn art style and the symbolic imagery, interweaving the natural and human worlds. It's like an interactive experimental short film. The puzzles are mostly classic types (Simon, Pipe Dream, etc.) sometimes slightly obscured by the artistic presentation. You could say interpreting the imagery is a kind of bonus puzzle. The challenge is minimal, just enough to keep you engaged in the soul's journey. There are no instructions but they're not needed; whenever you don't know what to do, clicking around will reveal something in a moment, and what it reveals may surprise and delight you.

I found the game really lovely and heartfelt, though it is very short. They do say up front that it's a "30 minute experience," so no shade at all, I just enjoyed it so much I wished it had been a little longer!

Arrog is available on PC (currently on sale at $1.49 USD), Android (currently on sale at $0.60 USD), iOS and PlayStation ($2.99 USD), and on Switch ($3.99 USD).
pauraque: Belle reads to sheep (belle reading)
[personal profile] pauraque
Many years have passed since The Tombs of Atuan, and Ged is now Archmage of Roke, the highest magical authority of Earthsea. One day the young prince of Enlad arrives with ill tidings: outside the safety of Roke's impenetrable enchantments, magic is disappearing from the world. Spells and songs are forgotten and the people are falling into despair. Ged and Prince Arren set out to find the cause, a quest that will lead them to realize their own respective destinies.

Even though I have read this book many times, I still find it almost shockingly good. Sometimes when reading it I have a wild urge to shake it and demand how?! how are you so good?? But that might be a little weird so I try to restrain myself.

It's a short book, but well-paced, and I think it feels longer than it is. It is a book where not that much actually "happens" in terms of plot events, and the main things that do happen are signposted fairly early on, so they're not surprises and they're not meant to be. The characters spend a lot of time traveling over sea and land and having thoughtful conversations about the nature of life, death, power, and what they are doing; the book is content to sit with them and listen. The beauty of the language and the depth of what's discussed make it a wonderful book to sink into and feel that there is space to think.

cut for vaguely spoilery discussion that assumes you've read the book )

This was supposed to be the final book of the series, and it was 18 years before Le Guin added book four. If I stick to my planned re-read schedule, it's going to be just about a year until I get to Tehanu. It is tempting to skip ahead! But part of why I'm doing this chronologically is that I want to look at Le Guin's development as a writer over time and how she went from being the author who wrote A Wizard of Earthsea to being the author who wrote Tehanu. We've got a ways to go yet.

Sunshine Revival Challenge #1

Jul. 1st, 2025 04:28 pm
pauraque: bird flying (Default)
[personal profile] pauraque
This year [community profile] sunshine_revival is picking up where [community profile] sunshine_challenge left off. Yay! Anyone is welcome to participate with no sign-ups or obligations. There's also a friending meme!
Lights On
Journaling Prompt: Light up your journal with activity this month. Talk about your goals for July or for the second half of 2025.
Creative Prompt: Shine a light on your own creativity. Create anything you want (an image, an icon, a story, a poem, or a craft) and share it with your community.
In terms of journaling, the goals question is an easy one. This year I've been aiming for posting one book review and one game review per week. I already know what July's books will be and three of those reviews are already written. I like to have a backlog so weeks don't sneak up on me and become a scramble. By my standards I'm a little behind on games (only this week's post is ready to go! gasp!) and I'm not sure yet what the other games will be. I want to do some more retro titles since I've been leaning towards modern games lately. So one July goal is to play some old games and/or finish the ones I'm in the middle of. And to figure out what I'm reading/playing for August.

That said, hitting the second half of the year always sets off my fears that I'm not doing or accomplishing "enough," whatever that means, and this year I'm trying to counter that by actively choosing to do a little less this summer and give myself a break. Just because my job is less busy in the summer doesn't mean I need to fill up all the time with more activities! I've temporarily stepped back from a few things, which is really hard for me to do because it messes with the part of my anxiety that takes the form of Must Always Show Up And Never Miss Anything. But of course it is not actually possible to always show up for everything, and never resting leads to burnout. I know that, and I'm trying to be better about acting on it.

And on that note, I'm skipping the creative prompt. Not that the mods have in any way suggested that people should or must do both prompts! I'm just patting myself on the back for not trying to overachieve. :D

Loki IS Chaos

Jun. 30th, 2025 05:11 am
[syndicated profile] avengers_search_feed

Posted by sanfuturo

Looking for story in which Avengers are happy that Loki is dead(?) or something, and cannot do anything to create/manage Chaos. Different Avengers start having different problems, as the entire Universe starts changing(?), unraveling(?), aligning more with Order(?) now that Change has been removed from its composition.
I think it was on AO3 but my Google-Foo has not managed to find it and neither has the AO3 Search options. I hope someone remembers it and can point me to the URL.

don't go where i can't follow

Jun. 29th, 2025 08:12 pm
kaydeefalls: peggy on brooklyn bridge (peggy in brooklyn)
[personal profile] kaydeefalls
So on top of the general shitshow that has been this year so far, we lost our hamster yesterday. Mr. Samwise Hamgee was an excellent little buddy, who came a LONG way with us from his very skittish origins. By the end, he was regularly curling up into our hands to nap - holding on tightly to our fingers with his little front paws - and had many squeaky opinions which he shared with us vociferously. Seriously, I have never experienced such a chatty hamster, and that includes the childhood hamster I literally named Squeaks for her squeakiness. It will be very strange going back to quiet hamsters after this little guinea pig impersonator.

He was about six weeks shy of his second birthday, which put him in just under the average hamster lifespan. But he had some mysterious hammy health problems that started last September (we did take him to a vet, but they couldn't find anything to explain the VERY noticeable behavioral changes), so honestly, we're just thrilled he continued trucking along for so long with us. He was determined to make the most of his little life, and he brought a lot of joy to ours, and we miss him very much.

sammyhammy

And we've already made arrangements to go pick up our next hamster from the same breeder next weekend, because life is short and these lil critters make ours so much better. So. That's something, anyway.

Get in the Car, Loser! (2021)

Jun. 28th, 2025 12:21 pm
pauraque: bird flying over the trans flag (trans pride)
[personal profile] pauraque
Concluding Pride Month media, I played Get in the Car, Loser! which is a queer road trip fantasy RPG. The lead developer Christine Love is a trans woman, and I'm not sure if everyone who worked on the game is trans but it looks like it's at least a high proportion.

combat scene where queer gen Z kids do battle with weird fantasy monsters

The story primarily focuses on Sam, an anxious goth trans girl who's studying magic in college. Her classmate Grace steals a mystical sword and then recruits Sam to be her party's healer on a quest to defeat the evil Machine Devil (who, disappointingly, isn't this guy). It's going to be a bit of a drive to the Machine Devil's lair, but fortunately Grace's nonbinary partner Valentin has a car, and also serves as the party's tank. The contemporary-fantasy worldbuilding is only lightly sketched but that's all that's needed; the quest to beat the Machine Devil just provides a framework for the characters to talk to each other, build connections, and grapple with their own insecurities and inner conflicts.

Read more... )

Get in the Car, Loser! is normally $24.99 USD on Steam, but is currently on sale for $17.49 USD, so this would be a good time to pick it up if it sounds like your thing!
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